BSH, a major multinational engineering and electronics company, required a solution for their translation department to promote the use of their proprietary translation software across the company. Since the translation software had many different components, they required a solution that would help their users understand the details of each component, as well as a higher-level systems view of how the translation software is incorporated in the production pipeline.
To this end, we developed a prototype solution of 7 interactive minutes to demonstrate the capabilities and advantages of a game-based learning platform.
Responsibilities: UI/UX design, Writing game design documents
Platform: Windows
*Note: I worked on this project during my time at Indusgeeks. My colleagues created all 3d art.



























